POV-Ray : Newsgroups : moray.win : Taper shading problems : Re: Taper shading problems Server Time
29 Jul 2024 20:12:50 EDT (-0400)
  Re: Taper shading problems  
From: Lutz Kretzschmar
Date: 20 May 1998 07:01:35
Message: <3561abae.35632586@194.174.214.10>
Hi Matthew Bennett, you recently wrote in moray.win:

> I've noticed if you view a taper-sweep object with two or more points close
> together, and with "smoothing" ticked on the export options, then the area
> between those points is shaded very strangely - where ever the light and
> whatever the texture.  The fact that this does not happen when "smoothing"
> is *not* ticked (i.e. it is exported to pov as a prism rather than a raw)
> would suggest this is a problem with povray's prism rendering - not moray
> itself.
You are correct, it is a POV-Ray problem. I have brought it to the
attention of the POV-Team, but no-one could find the bug and I don't
have the time to chase it....

- Lutz
  email : lut### [at] stmuccom
  Web   : http://www.stmuc.com/moray


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.